Classes

Spring 2023

GDIM 49 – Special Topics in Games and Society Pervasive Games & Mixed Reality Design

GDIM 129 – Special Topics in Advanced Game Design Designing for Emancipation via ‘Faux-tobiographical’ Game Design

Winter 2023

GDIM 55 – Storytelling for Interactive Media 

INF 295 – Identity, Magic, and Social Change Through Play 

Winter 2021

ICS 80 – Storytelling For Interactive Media 

ICS 169b – Computer Game Science Capstone Class (Undergraduate Project Class)

Fall 2020

ICS 169a – Computer Game Science Capstone Class (Undergraduate Project Class)

Spring 2020

INF 190/295 – AR/VR/MR Theater

Fall 2019 – Winter 2020

ICS 169 a&b- Computer Game Science Capstone Class (Undergraduate Project Class)

Fall 2018 – Winter 2019

ICS 169 a&b- Computer Game Science Capstone Class (Undergraduate Project Class)

Winter 2018

ICS 169 a & b- Computer Game Science Capstone Class (Undergraduate Project Class)

INF 190/295: AR/VR Theater (Mixed Undergraduate/Graduate Project Class)

Fall 2017

ICS 169 a & b- Computer Game Science Capstone Class (Undergraduate Project Class)

INF 241 – Introduction to Ubiquitous Computing (Graduate Seminar)

Fall 2016 & Winter 2017

ICS 169 a & b- Computer Game Science Capstone Class (Undergraduate Project Class)

INF 242 – Ubiquitous Computing and Interaction (Graduate Seminar)

Spring 2016

ICS 163 – Mobile and Ubiquitous Games (Undergraduate Design Class)

Winter 2016

INF 295 – Digital Media & Games (Graduate Seminar)

Spring 2015

INF 190 Special Projects in Informatics: “Games: From Concept to Pitchable Prototype” (Undergraduate Project Class)

Winter 2015

INF 242 – Ubiquitous Computing and Interaction (Graduate Seminar)